
"Game creatives today are geographically dispersed like never before, but many lack the tools to get their projects done remotely at the speed and quality the market demands," said Daniel Hagen, Director of IT at Aspyr Media. "Through our work with AWS for Games, developers worldwide can now enjoy Parsec's low latency experience combined with AWS's extensive suite for building and running games in the cloud." This is precisely why we built Parsec," said Benjy Boxer, Co-Founder and General Manager at Parsec.

"Game creators today want the flexibility of working from anywhere, on any device-without sacrificing quality and latency. By providing support for AWS for Games, Parsec will extend its remote access capabilities to accelerate game development in the cloud. The platform's low-latency, high-fidelity streaming solution has become a go-to solution for hybrid work models among gaming companies such as Electronic Arts, Ubisoft, and Square Enix. Parsec is a remote desktop and streaming technology company, which enables gaming and creative professionals to work together from anywhere. For customers looking to accelerate deployments with solution-specific support, AWS for Games also identifies dedicated AWS Game Tech industry specialists, AWS services, and leading AWS Partners in each solution area. The initiative makes it easier for game developers, publishers, and platforms to select the right tools and partners to build, run, and grow their games.

Now, creators can build, run, and grow their games on AWS remotely by leveraging Parsec's industry-leading streaming technology.ĪWS for Games is an initiative featuring services and solutions from AWS and AWS Partners, built specifically for games customers. NEW YORK, Ma/PRNewswire/ - Parsec today announced support for the AWS for Games initiative from Amazon Web Services (AWS).

Game creators can now deploy Parsec's low-latency, high-performance remote desktop solution anytime, anywhere through AWS for Games
